Blender

blender.org

Benutzerhandbuch Version 2.6x.x
Panel für transformatorische Eigenschaften
Anwenden von Objekt Transformationen / Objekt Transformationen entfernen
Zurückkehren von Missgeschicken und Problemen (Undo/Redo)
Gruppen und Hierarchien (Parenting)
Grouping And Parenting Objects (en)
Extrude (en)
The Camera (en)
The Console Window (en)

Mesh (engl.) in der Computergraphik bezeichnend für ein Polygonnetz zur Modellierung von 3D-Objekten, siehe auch Gitter (Geometrie)
Die Erzeugung eines Gitters aus Dreieckselementen wird auch als Triangulierung (oder Triangulation) bezeichnet (genau wie das entstehende Dreiecksgitter), die Erzeugung eines Gitters aus Viereckselementen heißt auch Paving.
Ein Mesh besteht aus einzelnen Punkten (Vertices), zwischen denen Verbindungen (Edges) bestehen, die wiederum Flächen (Faces) aufspannen.

Einheiten

Gibt es bei Blender Einheiten? (mm/cm/m)
Maßeinheiten in Blender?
Blender 3D in der Architektur – Visualisierung einer Wohnung
Blender in m einstellen

Messen

Edge Length and Face Normals in Blender 3D
Messen mit Blender
Abstand zwischen 2 Vertices messen?

Shortcuts + Hot-Keys

LMB (LMT)       = Left Mouse Button   (Linke Maus Taste)
RMB (RMT)       = Right Mouse Button  (Rechte Maus Taste)
MMB (MMT)       = Middle Mouse Button (Mittlere Maus Taste)
MW  (MR)        = Mouse Wheel         (Maus Rad)

General
[F3]            = Menu Search
[F2]            = Rename item
[F9]            = Adjust last operation

[T]             = Toggle Toolbar
[N]             = Toggle Sidebar / Transform Properties Panel (Panel für transformatorische Eigenschaften)
[Z]             = Shading Pie Menu

[Shift] + [Space] = Tools
[Tab]           = Switch between "Object Mode" and "Edit Mode"
[Ctrl] + [Tab]  = Mode switching pie menu
[G]             = Grab-Modus (Bewegungsmodus: Freies Verschieben von Objekten)

[Shift] + [F]   = View/Camera Fly-Mode (???)
[Alt] + [Z]     = Toggle X-Ray

NumPad [0]      = Active/Deactive Camera
NumPad [1]      = Front
NumPad [7]      = Top
NumPad [3]      = Right
NumPad [9]      = Other side
NumPad [5]      = Ortho/Perspective

[MMB]           = Orbit / Arcball
[Shift] + [MMB] = Pan
[MW]            = Zoom
[Ctrl] + [MMB]  = Zoom

NumPad [.]      = Focus on Object
[§]             = Local Focus on Object (Hide all other Objects) [/]
[¨]             = View (Pie Menu) [´]

[Ctrl] + [D]    = Duplicate Object
[Shift] + [A]   = Add
[Ctrl] + [A]    = Apply changes

Textbox (dragging):
[Shift]        = Smooth Movement, allowing much finer control
[Ctrl]         = Increment Snap

Object Mode:
[M]             = Move to Layer xy (Popup)

[G]             = Grab / Move  ex. [G] + [X] + [-] + [2] = Move object 2 units against x-direction 
[R]             = Rotate
[S]             = Scale
[ ] + [MMB]     = ... on one axis

[Ctrl] + [A]    = Apply Object Changes, ex. Location, Rotate, Scale
[Ctrl] + [P]    = Set Parent
[Alt]  + [P]    = Clear Parent

Select one object first:
[H]             = Hide
[Alt] + [H]     = Unhide

Edit-Mode:
[A]                    = Select All / None
[X]                    = Delete
[B]                    = Border Select
[C]                    = Circle Select
   MW or Num +/-       = Extend/Reduce Circle
[Ctrl] + [Tab] + [Num] = Select Vertex, Edge, Face
[O]                    = Proportional Editing
[1]                    = Vertex select
[2]                    = Edge select
[3]                    = Face select
[Alt] + [S]            = Shrink/Fatten (along Normals)

Extrude:
[Alt] + [E]            = Extrude only Vertex/Edge/Face
MMT                    = set direction of movement (Festlegung der Bewegungsrichtung)
[X]                    = set direction X
[Y]                    = set direction Y
[Z]                    = set direction Z
[Z] + [Z]              = set direction normals

Blender 3D Hotkeys, Shortcut Keys and Reference
HotKeys/3D View/Object Mode

Video Tutorials bei ASZ-3D

kieselsteine Tutorial
Kieselsteine Trickfilmstudios

Blender Dokumentation bei wikibooks.org

Deutsch

Objekte verschieben (frei, am Raster/Grid ausrichten, eingeschränkt in X/Y/Z)
Zwei Objekte aneinander ausrichten
Spiegelsymmetrische Objekte
Objekte und Objektdaten
Wie man 3D-Objekte erstellt
Grundlegendes Mesh Modelling
Tutorial: Modelling
Die wichtigsten Werkzeuge im Edit-Modus
Auswählen im EditMode
Edge-Tools
Extrude
Das Ebenensystem
Objektzentrum und Pivot-Punkt
Navigation im dreidimensionalen Raum

English

Noob to Pro/Modeling a Simple Person
Noob to Pro

Div. Documentations

Precision work in Blender

UI / Programming

How the Blender 3D 2.8x Graphical User Interface is Made?
Blender GUI design and implementation
developer.blender.org/diffusion/B/browse/master/source/blender/editors/interface/

FAQ

Change pivot or local origin of an object

Global / World Space
Local Space

==> Change Object Origin (!= Pivot Point)

Change pivot or local origin of an object

  1. Enter Edit Mode
  2. Select Vertex/Vertices/Edge/Edges/Face/Faces
  3. [Shift] + [S] –> 3D Cursor to Selected
  4. Enter Object Mode
  5. [Ctrl] + [Alt] + [Shift] + [C] –> Origin to 3D Cursor

How can I quickly move/translate an object to the center location/position of another object in a static scene?

How can I quickly move/translate an object to the center location/position of another object in a static scene?

Grab/Move along Normal

  1. Transformation orientation: Normal
  2. [Z] + [Z]: Move along Normal
blender_normal1 blender_normal2

I want grab/move, but it extrudes

  1. Edit Mode
  2. Face Select
  3. [A]: Select All
  4. [W]: Specials => Remove doubles

How can I make the grid bigger

[N] -> Display -> Lines / Scale

Screencast

github.com/nutti/Screencast-Keys/releases/
Blender 2.8 Screencast Keys Addon Tutorial

Pie Menu

' = ] ! (Swiss German)

What are the shortcuts for the pie menus?

YouTube

Deutsch

manasoup

Blender für Einsteiger (Playlist)

geblendert

Blender Einstieg 2021 (Playlist)
Let’s Blend! (Playlist), Container

English

How to General 3D

Helicopter #1 Normal Speed

CG Geek

Create any City in Blender in 20 Minutes

CG bird

Create a realistic Low Poly house in Blender 3.0 | Unreal Engine 5 | Home Alone House |Game Assets

Imphenzia

Video
Modeling a LOW POLY NISSAN GT-R R35 | Blender 2.83 Complete Tutorial

3DGreenhorn

Blender 3D – Create a 3D Isometric BEDROOM in 15 minutes | Beginner Tutorial
Blender 3D – Create a 3D Bottle ART in 20 minutes | Beginner Tutorial
Blender 3D – Create a 3D COFFEE SHOP in 5 minutes | Blender Tutorial (Fast)
Blender 3D – Create a 3D CASTLE in 4 minutes | Blender Tutorial (Fast)

Kev Binge

Blender Geometry Node Environments – Ready Player One Inspired

Brad Colbow

What I Wish I Knew Before I Started Learning Blender 3D

Keelan Jon

Blender Character Modeling Tutorial – Let’s Model a Basic Character – Blender Tutorial
Blender Character Modeling Tutorial – Model an Astronaut Character – Blender 2.91 Tutorial

Grant Abbitt

Create A Low Poly Well | Beginners Tutorial | Blender 2.8 | Easy

TomCAT – Characters, Art and Tutorials

Blender Complete Character Tutorial (Playlist)

Blender Guru

Blender 3.0 Beginner Donut Tutorial (Playlist)
Beginner Modelling Chair Tutorial (Playlist)
Tutorials (Playlist)

How to Make a Couch in Blender (Part 1)
Couch Tutorial Part 2: Cushion Simulation
Introduction to Blender’s Cloth Brushes (Couch Part 3)
Making Couch Cushion Seats (Part 4)
Using fabric textures in Blender (Couch Part 5)
How to Make Fabric Stitches in Blender (Couch Part 6)
How to Make a Cushion in Blender in 4 minutes (Couch Part 7)
How to Make a Blanket in Blender (Couch Part 8)

CrossMind Studio

Introduction to Blender Series – For Absolute Beginners- Crossmind Studio (Playlist)

Russell Midfield

Blender Beginner Sculpting Tutorial – Stylized Bear (Playlist)
Blender Character Tutorial (V2.9)- Let’s Sculpt a Bust (Playlist)

bla tadej

5 MINUTE INFLATABLE RING IN BLENDER 2.83!

CG Cookie

The ONLY 5 Modeling Tools You Need To Make ANYTHING in Blender 2.91!

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